\addtogroup rendering_backend_interfaces Rendering Backend Interfaces
@{
Describes a 'geometry' object (either a path or a glyph) in the SVG
rendering backend. The rendering backend maintains an object
implementing this interface for each rendering engine-native
geometry object.
An engine-native geometry object will be informed of changes in a
geometry's description with a call to its 'update' method with an
OR-ed combination of the UPDATEMASK_* constants defined in this
interface (or one of its sub-interfaces).
@nosubgrouping
[uuid(b2c3119b-a27d-4b25-97a9-a9d60981a95e)]
Constants
@} */
@name Paint type constants for stroke and fill paint
@{
Attributes
@} */
@name Canvas transform matrix
@{
